A GTK-based Go game client written in Python
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Anna Wiggins 501064fef5 Place initial stones correctly 8 years ago
gomill Included gomill framework for SGF and GTP support, and sketched out SGF game-loading code. 8 years ago
lib Place initial stones correctly 8 years ago
ui Fully implemented loading SGF files, although we can only look at the main sequence for now 8 years ago
widgets Added buttons for navigating the move history 8 years ago
.gitignore Addeda gitignore file to filter out compiled python stuff 8 years ago
pygo.cfg Read config data from pygo.cfg 8 years ago
pygo.py Implemented sgf file saving, loading, and tracking during play 8 years ago
readme.markdown Added a missing dependency to readme 8 years ago


pygo - a GTK-based Go game client written in python



To run pygo, you will need:

  • pygtk2
  • pygtk2-libglade

How to install

Currently, pygo is simply run in-place. Just unpack it and you're done!


Just cd to the directory you unpacked and run: